V-Learning articles from Innovate

Some V-Learning articles from Innovate….

Discussion about avatars - V-Learning:How Gaming and Avatars are Engaging Online Students also addresses the role of avatars in facilitating learning.

Lee, J., and C. Hoadley. 2007. Leveraging identity to make learning fun: Possible selves and experiential learning in massively multiplayer online games (MMOGs). Innovate 3 (6).

Special issue of Innovate, published aug/sep 2005 focusing on the role of video game technology in current and future educational settings.

Source: JISCMAIL

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