Google Health Launches
Google’s online filing cabinet for medical records opened to the public on 19th May, giving users instant electronic access to their health histories while reigniting privacy concerns writes Rachel Metz….
Google’s online filing cabinet for medical records opened to the public on 19th May, giving users instant electronic access to their health histories while reigniting privacy concerns writes Rachel Metz….
This paper provides details on ten HSC case studies using a variety of internal and external blogging tools during 2006. This addresses the first aim of the Blogging @ BU project which was helping to inform future Bournemouth University strategy regarding the use of blogs. All case study participants were either interviewed or replied to a short questionnaire during late 2006 as a checkpoint to evaluate their experience so far. The paper will discusses these experiences and focus on particular points of interest from a strategic and personal viewpoint.
Glucoboy was launched on World Diabetes Day back in November. It is claimed to be the first blood glucose meter to improve diabetes management using video game technology. The device encourages children with type 1 diabetes to test their blood glucose levels by unlocking new characters and secret game levels available in one of five games.
Source: Gamers For Health
Pulse!! is an interactive virtual environment simulating operational health-care facilities, procedures and systems. The game-based platform is being designed as a cognitive, experiential learning tool for military and civilian health-care providers. This state-of-the-art simulator employs cutting-edge technologies to create a realistic, complex, high-fidelity virtual health-care lab.
Wellness Island hosts The Counseling Center and provides both counseling and consulting on RL/SL mental health issues…
The GimpGirl Community is an online network for women with disabilities. The community holds weekly support meetings online….
The project, entitled “Providing Consumer Health Outreach and Library Programs to Virtual World Residents in Second Life” provided outreach to virtual medical communities, health training and information for residents of Second Life, links to consumer health resources, one-on-one support to residents, and part-time staffing for HealthInfo Island…..
Souce : SLHealth
The second in the series of three snapshots of UK Higher and Further Education activities in Second Life…..
‘Social phobia’ was first identified as mental health condition in 1980. Now according to some estimates, up to 1 in 8 people in the US and the UK has this chronic and enduring mental health problem……
More on social phobia
The Blue Book: A Consumer Guide to Virtual Worlds is available for free from the Association of Virtual Worlds. It lists over 250 virtual worlds….
Source : Terra Nova