September, 2008

Handheld Learning 2008 Awards Finalist – Vote for HEAT

Well the nominations are in, and I’m delighted (and flattered) to say that we’ve made it to the final three in the Handheld Learning 2008 Conference awards in the Special Needs Category – sponsored by Redhalo – under the Innovation award.

Having last attended the conference in 2006 I know it’s a great event for learning using mobile or ubiquitous technologies and a really stimulating place to be. As I’m already attending MLearn 2008 the previous week to give a paper on the JISC TechDis project – The Nintendo DS as an assistive technology tool for health and social care students – I’m not sure if I’ll be able to attend the whole conference but I’ll hopefully manage to get to the Brewery by hook or by crook……..

Handheld Learning 2008

Finalists

ps – to vote for the JISC TechDis HEAT Project. Txt HEAT to : +447786203140

SugarStats and TuDiabetes – Web 2.0 Diabetic Assistance

SugarStats is a web-based blood sugar tracker and diabetes management system built by diabetics for diabetics. SugarStats provides a simple, completely web-based and clean interface to track, monitor and access your glucose levels and diabetic statistics to spot dangerous trends and better manage your diabetic health….

Visit SugarStats

TuDiabetes.com, a social network for people touched by diabetes dubbed “MySpace on Insulin,” was recently awarded second place for the Niche Social Network category as part of the 2008 Web 2.0 Awards…..

Visit TuDiabetes

More Nintendo DS Numeracy

Since its release in February, Professor Kageyama’s Maths Training has helped many Nintendo DS owners nail down the 1-2-3s of basic arithmetic. The game’s namesake, Hideo Kageyama, talks to the Nintendo website………..

Prof. Kageyama talks about Maths Training

Make 10: A journey of numbers (released 26/09/08) is a mathematics game where players must complete numbers puzzles centered around the number 10. The overall aim of the game is to find and challenge the so-called “Make 10 Masters” as you improve your maths and puzzle-solving skills. Players use the Nintendo DS Touch Screen to complete the maths puzzles, and a gradual increase in difficulty and storybook style presentation mean the game is accessible for players of all ages.

Make 10 – A Journey Of Numbers