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	<title>Andy Pulman Edublog &#187; game based learning</title>
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	<link>http://andyp.edublogs.org</link>
	<description>A blog about my research interests which include E-learning, virtual worlds, blogs, wikis and other web 2.0 technologies</description>
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		<title>Virtual Patients (Phase 1 and 2)</title>
		<link>http://andyp.edublogs.org/2008/08/01/virtual-patients-have-arrived/</link>
		<comments>http://andyp.edublogs.org/2008/08/01/virtual-patients-have-arrived/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 11:28:57 +0000</pubDate>
		<dc:creator>andyp</dc:creator>
				<category><![CDATA[Sim/Gaming/Narrative]]></category>
		<category><![CDATA[game based learning]]></category>
		<category><![CDATA[health education]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[Virtual Patient]]></category>

		<guid isPermaLink="false">http://andyp.edublogs.org/2008/05/23/virtual-patients-have-arrived/</guid>
		<description><![CDATA[The Faculty of Medicine at Imperial College London has developed a region in Second Life that aims to design game-based learning activities for delivery of virtual patients that can drive experiential, diagnostic, and role-play learning activities supporting patients&#8217; diagnoses, investigations and treatment. Phase II of this project introduces a multi-patient approach. Five virtual patients suffering [...]]]></description>
			<content:encoded><![CDATA[<p>The Faculty of Medicine at Imperial College London has developed a region in Second Life that aims to design game-based learning activities for delivery of virtual patients that can drive experiential, diagnostic, and role-play learning activities supporting patients&#8217; diagnoses, investigations and treatment. Phase II of this project introduces a multi-patient approach. Five virtual patients suffering from different respiratory problems, such as: Lung Cancer, Pneumothorax and Pneumonia have been implemented. The same narrative and activity model is applied for all the patients. More demanded feedback and guidance for cyclical content have been introduced in this phase. </p>
<p><a href="http://www.youtube.com/watch?v=VhQ8MjdRq_4">YouTube Demo</a> </p>
<p><a href="http://slurl.com/secondlife/Imperial%20College%20London/150/86/27/">SLURL</a> </p>
<p>(Don&#8217;t forget to register at the Reception to be able to access the virtual hospital).</p>
<p>Source : Jiscmail</p>
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		<title>Pulse!!!</title>
		<link>http://andyp.edublogs.org/2008/05/23/pulse/</link>
		<comments>http://andyp.edublogs.org/2008/05/23/pulse/#comments</comments>
		<pubDate>Fri, 23 May 2008 14:45:10 +0000</pubDate>
		<dc:creator>andyp</dc:creator>
				<category><![CDATA[Sim/Gaming/Narrative]]></category>
		<category><![CDATA[game based learning]]></category>
		<category><![CDATA[health education]]></category>
		<category><![CDATA[simulation]]></category>

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		<description><![CDATA[Pulse!! is an interactive virtual environment simulating operational health-care facilities, procedures and systems. The game-based platform is being designed as a cognitive, experiential learning tool for military and civilian health-care providers. This state-of-the-art simulator employs cutting-edge technologies to create a realistic, complex, high-fidelity virtual health-care lab. 
Visit Pulse!!!
]]></description>
			<content:encoded><![CDATA[<p>Pulse!! is an interactive virtual environment simulating operational health-care facilities, procedures and systems. The game-based platform is being designed as a cognitive, experiential learning tool for military and civilian health-care providers. This state-of-the-art simulator employs cutting-edge technologies to create a realistic, complex, high-fidelity virtual health-care lab. </p>
<p><a href="http://www.sp.tamucc.edu/pulse/">Visit Pulse!!!</a></p>
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		<title>Game Based Learning Report / Japanese Educational Uses / Nintendo Backs Handheld Learning</title>
		<link>http://andyp.edublogs.org/2007/10/02/game-based-learning-report-nintendo-backs-handheld-learning/</link>
		<comments>http://andyp.edublogs.org/2007/10/02/game-based-learning-report-nintendo-backs-handheld-learning/#comments</comments>
		<pubDate>Tue, 02 Oct 2007 09:21:33 +0000</pubDate>
		<dc:creator>andyp</dc:creator>
				<category><![CDATA[Handheld Learning]]></category>
		<category><![CDATA[Sim/Gaming/Narrative]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[game based learning]]></category>
		<category><![CDATA[handheld learning]]></category>
		<category><![CDATA[nintendo]]></category>

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		<description><![CDATA[Three interesting recent items concerning the Nintendo DS and Handheld Learning&#8230;.don&#8217;t forget to also check out our HEAT Project information if you&#8217;ve missed it.
Game based learning &#8211; A report on three Primary 6 classes from schools in Dundee taking part in a Consolarium project to show how computer games can impact on and enhance learning [...]]]></description>
			<content:encoded><![CDATA[<p>Three interesting recent items concerning the Nintendo DS and Handheld Learning&#8230;.don&#8217;t forget to also check out our <a href="http://andyp.edublogs.org/category/heat-project/">HEAT Project information</a> if you&#8217;ve missed it.</p>
<p><a href="http://www.ltscotland.org.uk/ictineducation/gamesbasedlearning/sharingpractice/braintraining/introduction.asp">Game based learning</a> &#8211; A report on three Primary 6 classes from schools in Dundee taking part in a <a href="http://ltsblogs.org.uk/consolarium">Consolarium</a> project to show how computer games can impact on and enhance learning in classrooms in a practical, accessible and manageable way.</p>
<p>A <a href="http://edugamesblog.wordpress.com/2007/09/08/educational-uses-of-the-nintendo-ds-in-japan/">blog post</a> on a report on educational uses of the Nintendo DS in Japan from Newsweek. </p>
<p><a href="http://www.gamesindustry.biz/content_page.php?aid=28889">Nintendo Backs Handheld Learning</a> &#8211; Handheld Learning recently announced that Nintendo is an official sponsor of the <a href="http://www.handheldlearning2007.com ">Handheld Learning Conference and Exhibition</a>, to be held on 10-12th October 2007 at Central Hall Westminster, London. This is great news and a really interesting conference to attend if you&#8217;re in London.</p>
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