Becta publishes Emerging technologies for learning volume 3 (2008)

Monday, April 14th, 2008

Lots of good reading in here………

“The ‘Emerging technologies for learning’ series aims to help readers consider how emerging technologies may impact on education and learners in the medium term. The publications are not intended to be a comprehensive review of educational technologies, but offer some highlights across the broad spectrum of developments and trends. It should open readers up to some of the possibilities that are developing and the potential for technology to transform our ways of working, learning and interacting over the next three to five years.”

View Report

Source : Jiscmail

TechDis Heat 2 Final Report

Friday, March 28th, 2008

The final report on our HEAT2 project has been emailed to TechDis today and will hopefully be appearing on their website soon. There have been some interesting comments from the three participants on their use so far of the Nintendo DS, Brain Training, Big Brain Academy and Opera Browser packages since they received the kit at the end of October.

Round 2 Final Report will magically appear here soon….

iTunesU - 2 years on…

Tuesday, March 4th, 2008

Interesting blog from Mark Hattersley on Macworld about iTunesU. Over 2 years ago I blogged about the potential for using this in the UK and we’re still waiting for it to be launched here (and it looks like a while yet before it arrives here…)

Welcome To Maths Training (!)

Wednesday, February 13th, 2008

As we come to the end of phase two of the Heat Project Nintendo release this great numeracy tool - perfect timing as I prepare to write the report…

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TechDis Heat 2 Interim Report

Thursday, November 29th, 2007

The interim report on our HEAT2 project has now been submitted to TechDis and will hopefully be appearing on their website soon. There have been some interesting comments from the three participants on their use so far of the Nintendo DS, Brain Training, Big Brain Academy and Opera Browser packages since they received the kit at the end of October.

The full report will follow in February 2008.

Round 2 Interim report will hopefully appear here soon….

ALT-C 2007 HEAT Project Presentation (Nintendo DS Lite and Brain Training)

Monday, September 3rd, 2007

If you didn’t attend ALT-C 2007 or fell asleep during my presentation on the HEAT Project (Does a handheld gaming device make an effective assistive technology tool?) then here’s a link to the slides.

The presentation describes the evaluation of an innovative TechDis Higher Education Assistive Technology (HEAT) project investigating the use of the Nintendo DS Lite and Brain Training software package as an assistive technology tool for students from IHCS requiring help with numeracy during the autumn term of 2006. It provides an overview of using mobile devices within a higher education environment and seeks to raise awareness of some of the possibilities that can be created for students and staff.

View Presentation

Releasing the potential of handheld gaming devices as effective assistive technology tools

Thursday, July 5th, 2007

TechDis have approved my bid for technology under the HEAT2 scheme. This project aims to consolidate and expand upon the use of the Nintendo DS as a study support tool (see report below) to assist students requiring help with numeracy skills and also evaluate the use of the DS Opera browser package as a handheld internet browser.

More About TechDis

More About HEAT Programme

Can a Handheld Gaming Device Be Used As An Effective Assistive Technology Tool?

Moblog

Monday, May 21st, 2007

A new blog giving information on Mobile blogging news and information - if you are interested in getting involved with this blog then please get in touch…..

Moblog

Colloquium - Can a handheld gaming device be used as an effective assistive technology tool?

Wednesday, April 25th, 2007

My colloquium on the TechDis HEAT scheme project has now been published in the British Journal of Educational Technology 38 (3), 532–534.

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Can a Handheld Gaming Device Be Used As An Effective Assistive Technology Tool?

Tuesday, March 27th, 2007

My TechDis HEAT scheme project report has now been published. The project aimed to investigate the use of the Nintendo DS and Brain Training package as a study support tool to assist students requiring help with numeracy skills during the autumn term of 2006. The outcomes were very interesting and it is hoped to continue this project in a wider context seeking the top up kit requested in our original bid to investigate further educational uses of the Nintendo DS Lite in the near future….

view the report